Silksong Loddie Knife Throwing Challenge Guide: Rules, Rewards, and Pro Tips
Master Hollow Knight: Silksong's Loddie knife throwing challenge: beat the 15-hit and 25-hit trials, save Rosary Beads, and nail safe pin strategies.
As of 2026, Hollow Knight: Silksong players are still discovering the quirks of Loddie, the shopkeeper tucked into a corner of The Marrow. He offers Hornet a straight pin throwing challenge. It looks simple, but it is a classic case of easy to learn, hard to master. Loddie does not explain the rules until they are broken, which is a sneaky move that trips up unsuspecting players. The challenge costs 25 Rosary Beads per attempt, so every mistake has a price. This guide breaks down how Loddie's knife throwing challenges work, what rewards are on the line, and how to complete both the 15-hit and 25-hit trials without burning through a mountain of rosaries.
The Two Rules That Matter ️
Loddie's challenge has only two rules, but they are absolute.
Do not move past the red marker on the ground.
Do not miss three times.
If Hornet crosses the red marker or misses three pins, the challenge ends immediately. The player must pay another 25 Rosary Beads to re-enter. A miss counter appears directly behind Hornet's shooting spot, so there is no hiding from failure. The red marker is the invisible fence; step over it and Loddie pulls the plug. Three misses? Same deal. It is brutal, but fair enough once you know the score.
Loddie's 15-Hit Knife Throwing Challenge
The first test asks Hornet to hit the target bug 15 times with throwing pins. The target's movement changes in phases, and learning those phases is the key to victory.
Hits
Target Behavior
1-5
The target stays completely stationary.
6-8
It starts moving up and down, slowly at first, then faster.
9-12
It moves in a fixed wave pattern.
13-15
It teleports between three static locations in a cyclical, fixed pattern.
A good way to find the right rhythm is to aim only when the target gets low to the ground. Hornet's jump animation is not slow, but there is still a small delay between pressing jump and reaching maximum height. Aiming at a high-moving target is therefore riskier than aiming low. The target bug's movement is not random; it follows a set pattern. Since there is no timer, players can pause for a few seconds before each throw to study the movement. Do not rush. Rushing is how rosaries get donated to Loddie's retirement fund.
Loddie's 25-Hit Knife Throwing Challenge
The second challenge is a big step up. Hornet must hit the target 25 times, and the target bug moves faster and more erratically. The first half feels like a sped-up version of the 15-hit challenge, but the later phases demand more focus.
Hits
Target Behavior
1-3
The target stays completely stationary.
4-9
It moves up and down with increasing speed.
10-12
It moves in a fixed wave pattern.
13-17
It moves erratically in either a wave or a diagonal pattern.
18-25
It teleports between three or four fixed spots with increasing speed.
The wave and diagonal phases are less predictable, but the target still moves within a fixed area. It just moves more often. When the target starts blinking during the final phase, the challenge actually becomes easier in a weird way. All the player has to do is memorize the three or four teleport spots and throw the pin where the target will appear next.
It is best to aim at teleport spots nearer to Hornet than those far away. The straight pin's throwing animation has travel time, so by the time the weapon reaches a distant spot, the target may already have blinked away. Account for that delay before committing to a throw.
Rewards for Completing Loddie's Challenges
Loddie's challenges are not just for bragging rights. The 15-hit challenge opens the door to the second trial and offers its own reward. The 25-hit challenge rewards the Heavy Rosary Necklace, a useful trinket for players who want to stack up rosaries. Since the entry fee is 25 Rosary Beads, it is worth treating each attempt like a real investment. Practice the patterns, stay calm, and the payout will come.
Tips and Tricks to Save Rosaries đź§
Here are some practical tips to avoid losing the challenge in a fit of gamer rage.
Respect the red marker. It is not a suggestion. It is a hard boundary.
Count your misses. Two misses is a warning. Three is a reset.
Aim low. The target is easier to hit when it is close to the ground.
Pause and observe. There is no timer, so use that breathing room.
Memorize teleport spots. The final phase is a memory game, not a reflex test.
Aim near, not far. Pin travel time can make a good shot miss.
Do not get greedy. A steady rhythm beats a flashy rush every time.
Keep a cool head. The challenge is designed to punish panic.
Loddie may be a cheeky shopkeeper, but his challenges are a solid test of patience and pattern recognition. With the right approach, Hornet can walk away with the Heavy Rosary Necklace and a story worth telling. In Silksong, rosaries do not grow on trees, so make every pin count.
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